Protocol (computer): Difference between revisions

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A '''Protocol''' is the method that two computing interfaces use to communicate with each other in a standard, uniform method. An example of one might be the [[Transfer Control Protocol|TCP]] a protocol used for connection based networking on [[Wide Area Network|wide area networks]] such as the [[Internet]] or a [[Local Area Network|local area network]] such as the network on a college campus or even your own home.
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In [[computer science]], a '''protocol''' is a specification of the rules for communication among devices across a network. Protocols have a wide range in complexity.  On one end of the spectrum, the [[electrical]] characteristics of ones and zeros within a particular [[digital logic family]] might be considered a protocol.  Similarly, the sequence of modulated [[infrared light]] emitted by a [[television]] remote control is also a protocol.  A more complicated example of a protocol is the set or "stack" of protocols used in  [[computer networking reference models]], such as the [[Internet Protocol Suite]] or [[Open Systems Interconnection Reference Model]].


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==References==
[[Category:Computers Workgroup]]
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Latest revision as of 06:00, 8 October 2024

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In computer science, a protocol is a specification of the rules for communication among devices across a network. Protocols have a wide range in complexity. On one end of the spectrum, the electrical characteristics of ones and zeros within a particular digital logic family might be considered a protocol. Similarly, the sequence of modulated infrared light emitted by a television remote control is also a protocol. A more complicated example of a protocol is the set or "stack" of protocols used in computer networking reference models, such as the Internet Protocol Suite or Open Systems Interconnection Reference Model.

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