Team Fortress: Difference between revisions
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imported>Robert W King (New page: {{subpages}} ''Team Fortress'' 2 and it's predecessor, Team Fortress Classic, were games developed by Valve Software that introduced a tactical style of gameplay, offering up nine diff...) |
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''Team Fortress'' | '''Team Fortress 2''' and it's predecessor, '''Team Fortress Classic''', were games developed by [[Valve Software]] that introduced a team-tactical style of gameplay, offering up nine different classes with their own unique attributes. | ||
<!-- *Engineer: The engineer has the ability to construct "buildings" such as Sentry Guns, Health & Ammo Dispensers, and Teleportation devices. His main weapons are the Spanner(similar to a crescent wrench), a shotgun, and a pistol. --> | <!-- *Engineer: The engineer has the ability to construct "buildings" such as Sentry Guns, Health & Ammo Dispensers, and Teleportation devices. His main weapons are the Spanner(similar to a crescent wrench), a shotgun, and a pistol. --> | ||
Both versions of Team Fortress offer up gametypes such as "capture and hold", "object capture", and "defend-attack", however TF2 has yet to offer any maps that feature the multiple "capture-and-return" style of play. | Both versions of Team Fortress offer up gametypes such as "capture and hold", "object capture", and "defend-attack", however TF2 has yet to offer any maps that feature the multiple "capture-and-return" style of play. |
Revision as of 22:40, 14 November 2007
Team Fortress 2 and it's predecessor, Team Fortress Classic, were games developed by Valve Software that introduced a team-tactical style of gameplay, offering up nine different classes with their own unique attributes.
Both versions of Team Fortress offer up gametypes such as "capture and hold", "object capture", and "defend-attack", however TF2 has yet to offer any maps that feature the multiple "capture-and-return" style of play.