Software development/Related Articles: Difference between revisions
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imported>Tom Morris (New page: {{subpages}} ==Parent topics== {{r|software}} ==Subtopics== {{r|Agile software development}} {{r|build management}} {{r|computer programming}} {{r|continuous integration}} {{r|functional...) |
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==Other related topics== | ==Other related topics== | ||
==Articles related by keyphrases (Bot populated)== | |||
{{r|JavaScript}} | |||
{{r|The Elder Scrolls IV: Oblivion}} | |||
{{r|Brooks' Law}} |
Latest revision as of 16:01, 19 October 2024
- See also changes related to Software development, or pages that link to Software development or to this page or whose text contains "Software development".
Parent topics
- Software [r]: Computer programs or documentation used as part of an operating system, distinct from hardware. [e]
Subtopics
- Agile software development [r]: Software development methodology based on "close collaboration between the programmer team and business experts; face-to-face communication" and "frequent delivery of new deployable business value". [e]
- Build management [r]: Add brief definition or description
- Computer programming [r]: Add brief definition or description
- Continuous integration [r]: Add brief definition or description
- Functional specification [r]: Add brief definition or description
- Requirements analysis [r]: Add brief definition or description
- Scrum [r]: Add brief definition or description
- Software architecture [r]: Add brief definition or description
- Software design [r]: Add brief definition or description
- Software deployment [r]: Add brief definition or description
- Software engineering [r]: The process by which requirements are translated to software design and testing specifications, and reliable and timely computer code is produced, so as to fit the needs of potential users and to be maintainable for future demands [e]
- Software maintenance [r]: Add brief definition or description
- Software testing [r]: Add brief definition or description
- Test-driven development [r]: Software development practice where a programmer creates a failing test case before writing the implementation, then stopping when the test passes. [e]
- Unit testing [r]: Method of automatically testing software that is designed to check each unit. [e]
- Waterfall process [r]: Add brief definition or description
- JavaScript [r]: General-purpose computer programming language that is frequently embedded within HTML pages on the World Wide Web to make pages more interactive. [e]
- The Elder Scrolls IV: Oblivion [r]: A single-player role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks and the Take-Two Interactive subsidiary 2K Games. It is the fourth installment in The Elder Scrolls action fantasy video game series. [e]
- Brooks' Law [r]: "Adding manpower to a late software project makes it later"- Fred Brooks [e]