StarCraft (series): Difference between revisions
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'''StarCraft''' is a military science fiction [[real-time | '''StarCraft''' is a military science fiction [[real-time strategy]] (RTS) [[video game|game]] released by [[Blizzard Entertainment]] in 1998. The game was the first to feature three uniquely different playable races, the interplay of which posed a very complex balancing act with such great depth and variation in strategy that made it one of the best-selling games for the PC, with more than 11 million copies sold as of 2009. The main story is set around 2500 AD in a distant part of the [[Milky Way]] Galaxy, when the Terrans, who are descendants of the exiled prisoners from [[Earth]], come in conflict with the insect-like Zerg and the highly evolved Protoss. The storyline is unveiled chronologically in single-player campaigns, each played with a different race. StarCraft's gameplay is typical of the RTS style established since the 90s, involving resource gathering, unit production, fog of war, and management of supply quota. The game is played from third person view with a mouse for unit control and map navigation, which is essentially an extension of the PC's [[graphical user interface]].<ref name="releasedate">"StarCraft." ''Blizzard Entertainment''. Web. 28 Feb. 2011. <http://us.blizzard.com/en-us/games/sc/>.</ref> | ||
The game's retail shelf life was greatly extended | The game's retail shelf life was greatly extended |
Revision as of 01:02, 2 March 2011
StarCraft | |
---|---|
Genre(s) | RTS |
Year of Release | 1998 |
Platform(s) | Mac, Windows |
Developer(s) | Blizzard Entertainment |
Publisher(s) | Blizzard Entertainment |
Official Website | http://us.blizzard.com/en-us/games/sc/ |
StarCraft is a military science fiction real-time strategy (RTS) game released by Blizzard Entertainment in 1998. The game was the first to feature three uniquely different playable races, the interplay of which posed a very complex balancing act with such great depth and variation in strategy that made it one of the best-selling games for the PC, with more than 11 million copies sold as of 2009. The main story is set around 2500 AD in a distant part of the Milky Way Galaxy, when the Terrans, who are descendants of the exiled prisoners from Earth, come in conflict with the insect-like Zerg and the highly evolved Protoss. The storyline is unveiled chronologically in single-player campaigns, each played with a different race. StarCraft's gameplay is typical of the RTS style established since the 90s, involving resource gathering, unit production, fog of war, and management of supply quota. The game is played from third person view with a mouse for unit control and map navigation, which is essentially an extension of the PC's graphical user interface.[1]
The game's retail shelf life was greatly extended
- ↑ "StarCraft." Blizzard Entertainment. Web. 28 Feb. 2011. <http://us.blizzard.com/en-us/games/sc/>.