The Elder Scrolls IV: Oblivion/Catalogs/Races: Difference between revisions
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imported>Drew R. Smith No edit summary |
imported>Drew R. Smith No edit summary |
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{{Anchor| | {{Anchor|Khajiit}} | ||
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! Khajiit | ! Khajiit | ||
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{{Anchor|Nord}} | {{Anchor|Nord}} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | ! Nord | ||
! | ! colspan="20"| In Game History | ||
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| rowspan=7|[[image:Nord.png|150px]] | |||
| colspan=20|The citizens of Skyrim are a tall and fair-haired people, aggressive and fearless in war, industrious and enterprising in trade and exploration. Skilled sailors, Nords can be found in seaports and settlements along all the coasts and rivers of Tamriel. Strong, stubborn, and hardy, Nords are famous for their resistance to cold, even magical frost. Violence is an accepted and comfortable aspect of Nord culture; Nords of all classes are skilled with a variety of weapon and armor styles, and they cheerfully face battle with an ecstatic ferocity that shocks and appalls their enemies. | |||
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! colspan=5|Specials !! colspan=5|Skill Bonuses !! Notes | |||
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| | | colspan=5|Frost Damage (touch, magnitude 50, once a day), Shield (magnitude 30, duration 60, once a day), Resist Frost (magnitude 50, constant) | ||
| | | colspan=5|Armorer +5, Blade +10, Block +5, Blunt +10, Heavy Armor +10, Restoration +5 | ||
| | | Recommended for melee fighters. The Orc has better skill bonuses, while the Nord has exceptional atributes for a pure combat role. | ||
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! colspan=8|Attribute differences between the sexes | |||
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! Strength !! Intelligence !! Willpower !! Agility !! Speed !! Endurance !! Luck !! Personality | |||
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! Male | ! Male | ||
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! Female | ! Female | ||
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{{Anchor|Orc}} | {{Anchor|Orc}} |
Revision as of 04:13, 1 October 2009
Redguard | In game history | ||||||||||||||||||||||||||||||||||||||||||
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The most naturally talented warriors in Tamriel, the dark-skinned, wiry-haired Redguards of Hammerfell seem born to battle, though their pride and fierce independence of spirit makes them more suitable as scouts or skirmishers, or as free-ranging heroes and adventurers, than as rank-and-file soldiers. In addition to their cultural affinities for many weapon and armor styles, Redguards are also physically blessed with hardy constitutions and quickness of foot.
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Wood Elf | In game history | ||||||||||||||||||||||||||||||||||||||||||
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The Wood Elves are the various barbarian Elven clanfolk of the Western Valenwood forests. In the Empire, they are collectively referred to as "Wood Elves," but "Bosmer," or "the Tree-Sap People," is what they call themselves. "Tree-Sap" suggests the wild vitality and youthful energy of Wood Elves, in contrast with their more dour cousins, the Altmer and Dunmer. Bosmer reject the stiff, formal traditions of Aldmeri high culture, preferring a romantic, simple existence in harmony with the land, its wild beauty and wild creatures. These country cousins of the High Elves and Dark Elves are nimble and quick in body and wit, and because of their curious natures and natural agility, Wood Elves are especially suitable as scouts, agents, and thieves. But most of all, the Wood Elves are known for their skills with bows; there are no finer archers in all of Tamriel.
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