Color: Difference between revisions
imported>Greg Woodhouse (Why "subtractive"?) |
imported>Robert W King |
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There are primarly seven groups of wavelengths that when interpreted in different ways are capable of producing the billions of observable colors that we see. Those groups are represented by a familiar mnemonic device: Roy G Biv, which stands for Red, Orange, Yellow, Green, Blue, Indigo, Violet. The [[wavelngth]] of monochromotic light (or of an individual photon) falls into a continuous range of about 400 to 750 nanometers. We split this range up into seven colors because they correspond well to the way we ''see'' light. | There are primarly seven groups of wavelengths that when interpreted in different ways are capable of producing the billions of observable colors that we see. Those groups are represented by a familiar mnemonic device: Roy G Biv, which stands for Red, Orange, Yellow, Green, Blue, Indigo, Violet. The [[wavelngth]] of monochromotic light (or of an individual photon) falls into a continuous range of about 400 to 750 nanometers. We split this range up into seven colors because they correspond well to the way we ''see'' light. | ||
==Color models== | |||
[[Image:Additive vector.jpg|right|thumb|120px|The additive color model. Here, the wavelengths produced by red, green, and blue combine to produce white.]] | [[Image:Additive vector.jpg|right|thumb|120px|The additive color model. Here, the wavelengths produced by red, green, and blue combine to produce white.]] | ||
Even though all color is defined by the absorption of light in the eye, two different models exist for defining the application of color. The first is ''additive'' color(image right), whereby red, blue, and green light can be overlapped to produce the spectrum; white light exists where they all intersect at the midpoint. This model is representative of the way color is produced by monitors, televisions, projectors, lamps, etc. The more colors that are produced using this method, the more wavelength frequencies that are present. In essence, we are seeing more light being reflected back to our eyes. This color model is usually refered to as ''RGBw'', standing for Red Green Blue white. | Even though all color is defined by the absorption of light in the eye, two different models exist for defining the application of color. The first is ''additive'' color(image right), whereby red, blue, and green light can be overlapped to produce the spectrum; white light exists where they all intersect at the midpoint. This model is representative of the way color is produced by monitors, televisions, projectors, lamps, etc. The more colors that are produced using this method, the more wavelength frequencies that are present. In essence, we are seeing more light being reflected back to our eyes. This color model is usually refered to as ''RGBw'', standing for Red Green Blue white. RGBw is mostly used in light-projection based systems(such as digital projectors, CRT-based displays, and liquid crystal displays(LCDs)). Unfortunately, RGBw only works because it "tricks" our eyes--the produced colors by the system appeal to the biological receptors we have for color, and to make multiple colors different levels of Red, Green, Blue and White are combined in a small pattern. | ||
[[Image:Subtractive vector.jpg|left|thumb|120px|The subtractive color model. Note that Cyan, Magenta, and Yellow combine to form the three primary colors.]] | [[Image:Subtractive vector.jpg|left|thumb|120px|The subtractive color model. Note that Cyan, Magenta, and Yellow combine to form the three primary colors.]] | ||
The second model is ''subtractive'' color(image left), which defines how we see color when it is physically applied to a media. The color that we might see when we use crayons on paper comes from the light which is ''not'' reflected back to us. When we mix different colors of paint, we are increasing the amount of wavelength frequencies absorbed, ''reducing'' the amount that is reflected back to us. This color scheme is usually called ''CMYk'', or Cyan Magenta Yellow and k representing black. Unfortunately a property of CMYk is that the combinations of all colors does not produce a "true" black; often it is a very deep brown, so black is artificially enhanced--hence the denotation of the 'k' in the scheme. | The second model is ''subtractive'' color(image left), which defines how we see color when it is physically applied to a media. The color that we might see when we use crayons on paper comes from the light which is ''not'' reflected back to us. When we mix different colors of paint, we are increasing the amount of wavelength frequencies absorbed, ''reducing'' the amount that is reflected back to us. This color scheme is usually called ''CMYk'', or Cyan Magenta Yellow and k representing black. Unfortunately a property of CMYk is that the combinations of all colors does not produce a "true" black; often it is a very deep brown, so black is artificially enhanced--hence the denotation of the 'k' in the scheme. CMYk is typically reserved for print, as it can produce a more accurate color palette and depth. | ||
To understand why a separate scheme is appropriate for physical media (e.g., paintings) consider that the color we perceive looking at a painting corresponds to the light that is reflected from the surface. So, if the incident light is white (that is, consists of all colors of the spectrum) then th frequency of the light that is reflected is determined by the particular wavelengths that are ''absorbed'' by the pigments used. so, when pigments (in this case, paints) are mixed, each will absorb different frequencies of the light, and the frequencies that are actually reflected are those not absorbed by either (or any of them). Said differently, adding a new pigment subtracts form the frequencies reflected, because it absorbs additional wavelengths of light. | To understand why a separate scheme is appropriate for physical media (e.g., paintings) consider that the color we perceive looking at a painting corresponds to the light that is reflected from the surface. So, if the incident light is white (that is, consists of all colors of the spectrum) then th frequency of the light that is reflected is determined by the particular wavelengths that are ''absorbed'' by the pigments used. so, when pigments (in this case, paints) are mixed, each will absorb different frequencies of the light, and the frequencies that are actually reflected are those not absorbed by either (or any of them). Said differently, adding a new pigment subtracts form the frequencies reflected, because it absorbs additional wavelengths of light. |
Revision as of 11:01, 15 July 2007
Color is the observation of light as it is reflected or absorbed by the human eye and processed by the brain. The actual distinction of colors occurs within the inner layer of the eye, the retina.
Inside the retina, four different kinds of light-sensitive receptors exist. The first are rods, which are responsible for general light absorption. The next three types are cones that absorb varied wavelengths. The length of the waves determines what kind of color is absorbed. Long wavelength absorbtion produces red colors; middle wavelengths produce greens; short wavelengths produce blues.
The capability for these cone receptors to absorb different wavelengths exists because of the pigments within them: a transmembrane protein called opsin which binds to the prosthetic group retinal, a type of Vitamin A. Rods employ a different kind of pigment called Rhodopsin, which is in the membrane of the outer section.
Rods are extremely sensitive to light. A single photon is enough to send signals to the brain.
The spectrum
There are primarly seven groups of wavelengths that when interpreted in different ways are capable of producing the billions of observable colors that we see. Those groups are represented by a familiar mnemonic device: Roy G Biv, which stands for Red, Orange, Yellow, Green, Blue, Indigo, Violet. The wavelngth of monochromotic light (or of an individual photon) falls into a continuous range of about 400 to 750 nanometers. We split this range up into seven colors because they correspond well to the way we see light.
Color models
Even though all color is defined by the absorption of light in the eye, two different models exist for defining the application of color. The first is additive color(image right), whereby red, blue, and green light can be overlapped to produce the spectrum; white light exists where they all intersect at the midpoint. This model is representative of the way color is produced by monitors, televisions, projectors, lamps, etc. The more colors that are produced using this method, the more wavelength frequencies that are present. In essence, we are seeing more light being reflected back to our eyes. This color model is usually refered to as RGBw, standing for Red Green Blue white. RGBw is mostly used in light-projection based systems(such as digital projectors, CRT-based displays, and liquid crystal displays(LCDs)). Unfortunately, RGBw only works because it "tricks" our eyes--the produced colors by the system appeal to the biological receptors we have for color, and to make multiple colors different levels of Red, Green, Blue and White are combined in a small pattern.
The second model is subtractive color(image left), which defines how we see color when it is physically applied to a media. The color that we might see when we use crayons on paper comes from the light which is not reflected back to us. When we mix different colors of paint, we are increasing the amount of wavelength frequencies absorbed, reducing the amount that is reflected back to us. This color scheme is usually called CMYk, or Cyan Magenta Yellow and k representing black. Unfortunately a property of CMYk is that the combinations of all colors does not produce a "true" black; often it is a very deep brown, so black is artificially enhanced--hence the denotation of the 'k' in the scheme. CMYk is typically reserved for print, as it can produce a more accurate color palette and depth.
To understand why a separate scheme is appropriate for physical media (e.g., paintings) consider that the color we perceive looking at a painting corresponds to the light that is reflected from the surface. So, if the incident light is white (that is, consists of all colors of the spectrum) then th frequency of the light that is reflected is determined by the particular wavelengths that are absorbed by the pigments used. so, when pigments (in this case, paints) are mixed, each will absorb different frequencies of the light, and the frequencies that are actually reflected are those not absorbed by either (or any of them). Said differently, adding a new pigment subtracts form the frequencies reflected, because it absorbs additional wavelengths of light.
Despite these being two seperate systems, there is a common pool of terms that can be used to describe color, in the context of the physical properties of light.
Hue: Hue is what we used to describe the color that we see, either a red, or an orange, or purple.
Saturation: Saturation describes how much grey is in a color--its "purity".
Value (also Brightness): We use value to describe how bright or dark a color is; specifically, how much light or white is in a color.
Opacity: Opacity is the capacity to obstruct visible light. Glass has a relatively low opacity compared to concrete.
Transparency: Something is described as transparent when it has the property of being able to transmit light without scattering it. Although most glass can be described as transparent, there are ways to affect this property either by "frosting" or damaging it's surface in such a way that it can retain the same opacity, but the ability to see through it is diminished.
Production of color
Today, most physical implementations of color are the result of different pigments or dyes, the primary difference being that pigments are typically organic or inorganic materials that are insoluble--the particles in the medium do not break down and are distinct, whereas dyes do not retain this particle property and dissolve. Pigments usually retain the colourization longer than dye, and allow for greater variance in color depth (the combination of hue, saturation, and value).
Dyes usually do not change the transparency or opacity of the medium, where as pigments can do both. Food coloring, for example, changes the colour of water; paint is diluted by it but affects the visibility through it.