Fighting Fantasy: Difference between revisions

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imported>Joseph Rushton Wakeling
(Extended intro, describing the nature of the books and giving an overview of history)
imported>Joseph Rushton Wakeling
(Minor edits to intro + structural layout)
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'''Fighting Fantasy''' is a series of single-player [[roleplaying]] [[gamebooks]] created by [[Steve Jackson (UK)|Steve Jackson]] and [[Ian Livingstone]], originally published by [[Puffin Books|Puffin]] and now by [[Wizard Books]].  Rather than being read straight through as a [[novel]], a Fighting Fantasy book consists of a series of (usually 400) numbered paragraphs describing different possible scenes.  The player progresses through a sequence determined partly by their own choice and partly by random chance, with dice being used to resolve combat and determine the outcome of other uncertain events.
'''Fighting Fantasy''' is a series of single-player [[roleplaying]] [[gamebooks]] created by [[Steve Jackson (UK)|Steve Jackson]] and [[Ian Livingstone]], originally published by [[Puffin Books|Puffin]] and now by [[Wizard Books]].  Rather than being read straight through as a [[novel]], a Fighting Fantasy book consists of a series of (usually 400) numbered paragraphs describing different possible scenes.  The player progresses through a sequence determined partly by their own choice and partly by chance, with dice being used to resolve combat and determine the outcome of other uncertain events.


Beginning in 1982 with Jackson and Livingstone's [[The Warlock of Firetop Mountain]], the books proved exceptionally popular, running for over 10 years in the original [[Puffin Books|Puffin]] series.  When it was finally discontinued in the mid-1990s, 59 books had been published in the core series, alongside various sidelines such as ''[[Sorcery!]]'', [[Advanced Fighting Fantasy]], and others.  The [[Wizard Books|Wizard]] reissuing, beginning in 2002, has seen the publication of the famous "lost" 60th book, ''[[Bloodbones]]'', and more original titles are planned.
Beginning in 1982 with Jackson and Livingstone's [[The Warlock of Firetop Mountain]], the books proved exceptionally popular, running for over 10 years in the original [[Puffin Books|Puffin]] edition.  When it was finally discontinued in the mid-1990s, 59 books had been published in the core series, alongside various sidelines such as ''[[Sorcery!]]'', [[Advanced Fighting Fantasy]], and others.  The [[Wizard Books|Wizard]] reissuing, beginning in 2002, has seen the publication of the famous "lost" 60th book, ''[[Bloodbones]]'', and more original titles are planned.
 
==History==
 
Although not the first gamebooks to use dice mechanics — priority goes to [[Buffalo Castle]] — Fighting Fantasy popularised it immensely, leading to the emergence of many rival series.
 
==Setting==
{{see also|Titan (Fighting Fantasy)}}
 
==Rules==
{{main|Fighting Fantasy game mechanics}}

Revision as of 13:10, 9 February 2007

Fighting Fantasy is a series of single-player roleplaying gamebooks created by Steve Jackson and Ian Livingstone, originally published by Puffin and now by Wizard Books. Rather than being read straight through as a novel, a Fighting Fantasy book consists of a series of (usually 400) numbered paragraphs describing different possible scenes. The player progresses through a sequence determined partly by their own choice and partly by chance, with dice being used to resolve combat and determine the outcome of other uncertain events.

Beginning in 1982 with Jackson and Livingstone's The Warlock of Firetop Mountain, the books proved exceptionally popular, running for over 10 years in the original Puffin edition. When it was finally discontinued in the mid-1990s, 59 books had been published in the core series, alongside various sidelines such as Sorcery!, Advanced Fighting Fantasy, and others. The Wizard reissuing, beginning in 2002, has seen the publication of the famous "lost" 60th book, Bloodbones, and more original titles are planned.

History

Although not the first gamebooks to use dice mechanics — priority goes to Buffalo Castle — Fighting Fantasy popularised it immensely, leading to the emergence of many rival series.

Setting

See also: Titan (Fighting Fantasy)

Rules

For more information, see: Fighting Fantasy game mechanics.