Marching cubes/Related Articles: Difference between revisions
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Latest revision as of 17:43, 27 February 2010
Marching cubes: In computer graphics, an algorithm for constructing a 3D surface mesh from scalar 3D data, e.g. as obtained from neuroimaging. [e]
This article contains just a definition and optionally other subpages (such as a list of related articles), but no metadata. Create the metadata page if you want to expand this into a full article.
Parent topics
- Computer graphics [r]: The generating, processing or interpreting of images by means of algorithms executed on a computer. [e]
- Surface mesh [r]: The representation of a surface by using the finite element method, i.e. multiple smaller surfaces of a simpler geometry. [e]
- Raster image [r]: An image composed of pixels or voxels. [e]
- Surface reconstruction [r]: The conversion of a boundary in a three-dimensional raster image into a surface mesh. [e]
Subtopics
- Polyhedron [r]: A three-dimensional geometric closed figure bounded by a connected set of polygons. [e]
- Imaging [r]: The generation of visual representations of objects, situations or processes, even when the methods used to generate the image are outside the sensitivity of the human eye. [e]
- Neuroimaging [r]: A group of techniques used to visualize structure and function of nervous systems, especially the vertebrate brain. [e]