Prisoner's dilemma/Related Articles: Difference between revisions
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==Parent topics== | ==Parent topics== | ||
{{r|Game theory}} | {{r|Game theory}} | ||
==Subtopics== | ==Subtopics== | ||
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==Other related topics== | ==Other related topics== | ||
{{r|Nash equilibrium}} | {{r|Nash equilibrium}} | ||
{{r|Pareto efficiency}} | {{r|Pareto efficiency}} | ||
{{r| | ==Articles related by keyphrases (Bot populated)== | ||
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{{r|Telecommunications provider economics}} | |||
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Latest revision as of 06:01, 7 October 2024
- See also changes related to Prisoner's dilemma, or pages that link to Prisoner's dilemma or to this page or whose text contains "Prisoner's dilemma".
Parent topics
- Game theory [r]: A field of mathematics commonly associated with economics that provides models for behavior in many diverse situations, and is used in many academic fields from politics to computer science. [e]
Subtopics
- Nash equilibrium [r]: A situation in game theory in which no player can improve his position, given the responses of the other players. [e]
- Pareto efficiency [r]: A Pareto-efficient situation is defined as one from which no change could benefit anyone without harming someone else, and the Pareto criterion for the assessment of a change requires that someone must gain from it and no-one most lose. [e]
- Europe [r]: Sixth largest continent; area 10,000,000 km2; pop. 720,000,000 [e]
- Telecommunications provider economics [r]: Add brief definition or description
- Social capital [r]: Productive assets arising out of social relations, such as trust, cooperation, solidarity, social networks of relations and those beliefs, ideologies and institutions that contribute to production of goods. [e]