Principle of psychological acceptability: Difference between revisions
Jump to navigation
Jump to search
imported>Justin C. Klein Keane No edit summary |
John Leach (talk | contribs) m (Text replacement - "{{subpages}}" to "{{PropDel}}<br><br>{{subpages}}") |
||
Line 1: | Line 1: | ||
{{subpages}} | {{PropDel}}<br><br>{{subpages}} | ||
{{TOC|right}} | {{TOC|right}} | ||
<!-- Please ignore (but don't delete) any formatting that you are not familiar with. Others will probably chime in to help you set things up. --> | <!-- Please ignore (but don't delete) any formatting that you are not familiar with. Others will probably chime in to help you set things up. --> |
Revision as of 04:49, 8 April 2024
This article may be deleted soon. | ||
---|---|---|
The principle of psychological acceptability was proposed as one of the design patterns for computer security by Jerome Saltzer and Michael Schroeder in their seminal paper The Protection of Information in Computer Systems[1]. Psychological acceptability is a the idea that the security mechanisms of a computer system should align as closely as possible to the functional expectations of system users. By providing security mechanisms that do not burden or inconvenience users, architects can achieve security without alienation users or encouraging them to find ways to avoid security mechanisms. References |